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//Download by http://www.NewXing.com // RecSocket.cpp : implementation file // #include "stdafx.h" #include "client.h" #include "clientDoc.h" #include "RecSocket.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif extern CClientApp theApp; ///////////////////////////////////////////////////////////////////////////// // CRecSocket CRecSocket::CRecSocket() { } CRecSocket::~CRecSocket() { } // Do not edit the following lines, which are needed by ClassWizard. #if 0 BEGIN_MESSAGE_MAP(CRecSocket, CSocket) //{{AFX_MSG_MAP(CRecSocket) //}}AFX_MSG_MAP END_MESSAGE_MAP() #endif // 0 ///////////////////////////////////////////////////////////////////////////// // CRecSocket member functions void CRecSocket::OnReceive(int nErrorCode) { CSocket::OnReceive(nErrorCode); theApp.ProcessPendingRead(); }